namespace TerritoryGame.Domain.Enums;

/// <summary>
/// 游戏状态枚举
/// </summary>
public enum GameStatus
{
    /// <summary>
    /// 等待开始
    /// </summary>
    Waiting = 0,
    
    /// <summary>
    /// 游戏中
    /// </summary>
    Playing = 1,
    
    /// <summary>
    /// 游戏结束
    /// </summary>
    Finished = 2,
    
    /// <summary>
    /// 已暂停
    /// </summary>
    Paused = 3
}
